LEILA’S UNOFFICIAL MANUAL
Make a little trouble.
Aim with the paddle’s edges. Explosive circuits can take their neighbours with them. Armoured circuits need two hits.
- W Wide paddle
- Fourteen seconds of breathing room.
- M Multiball
- More balls. More questionable decisions.
- S Safety net
- Saves one falling ball. Stack up to two.
Break 22 circuits to trigger Overload: seven seconds of piercing shots and doubled brick points. Consecutive breaks raise your multiplier to ×5. Losing your last ball resets the chain.
Ten stages. Extra credit after stages 3, 6 and 9. Management is waiting at the end.
Sound starts with your first credit; use Sound to mute. Calm effects reduces motion and flashes. Pausing or switching tabs stops the action.